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All Stand Options

Throw Vial
10 DMG
Aggressive Stand

Expelliarmus
10 DMG, 70% chance of 1 stun
+ High Knowledge

Incendio
5 DMG, 70% chance of 10 burn for 2 turns
+ High Courage

Depulso
15 DMG
+ High Empathy

Confringo
5 DMG, 10% chance of 2 stuns
+ High Empathy

Stupefy
3 DMG, 40% chance of 1 stun OR 20% chance of 2 stuns
+ High Knowledge

Relashio
2 DMG, 65% chance of 1 stun OR 40% chance of 2 stuns
+ High Empathy

Fanged Frisbee
10 DMG, 30% chance of 3 bleed for 4 turns
+ High Empathy

Stick Fast Hex
3 DMG, 65% chance of 3 stuns
+ High Knowledge

Leek Jinx
12 DMG, 20% chance of 1 stun
+ High Courage

Obscuro
9 DMG, 50% chance of 1 stun OR 15% of 2 stuns
+ High Knowledge

Bat-Bogey Hex
9 DMG, 30% chance of 1 stun
+ High Courage

Anteoculatia
8 DMG, 3 burns for 4 turns
+ High Knowledge

Pepper Breath
10 DMG, 40% chance of 1 stun OR 30% chance of 2 stuns
+ High Courage

Arrow Shooting
13 DMG, 65% chance of 3 bleed for 1 turn OR 20% chance of 3 bleed for 3 turns
+ High Courage

Vaulting Charm
65% chance of 1 stun, 75% of 5 bleed for 4 turns

Blue Fire Spell
5 DMG, 10 burn OR 65% chance of 10 burns for 2 turns
+ High Empathy
Defensive Stand

Wiggenweld Potion
3 heal, 5 heal for 2 turns
+ High Empathy

Episkey
10 heal, 30% chance of 5 heal for 2 turns
+ High Empathy

Petrificus Totalus
5 DMG, 10% chance of 2 stuns
+ High Knowledge

Bombarda
7 DMG, 50% chance of 10 burn, 25% chance of 1 stun
+ High Courage

Incarcerous
5 DMG, 40% chance of 1 stun OR 20% chance of 2 stuns
+ High Empathy

Bubble Spell
10 DMG, 40% chance of 1 stun OR 15% chance of 2 stuns
+ High Courage

Glacius
13 heal, stops bleed and burn
+ High Knowledge

Fulgari
9 DMG, 50% chance of 2 stuns OR 10% of 4 stuns
+ High Empathy

Meteolojinx
11 DMG, 30% chance of 1 stun
+ High Knowledge

Bewitched Sleep
6 DMG, 50% chance of 1 stun OR 30% chance of 2 stuns
+ High Knowledge

Waddiwasi
14 DMG
+ High Empathy

Slugulus Eructo
7 DMG, 90% chance of 3 bleed for 4 turns OR 50% chance of 5 bleed for 1 turn
+ High Courage

Levicorpus
4 DMG, 70% chance of 1 stun OR 30% chance of 2 stuns
+ High Knowledge

Brachiabindo
5 bleed for 1 turn, 55% chance of 2 stuns OR 40% chance of 5 bleed for 2 turns
+ High Knowledge

Blood Replenishing Potion
5 heal for 2 turns, 40% chance of 5 heal for 3 turns, stops bleed
Sneaky Stand

Rictusempra
5 DMG, 30% chance of 1 stun
+ High Empathy

Flipendo
15 DMG
+ High Courage

Immobulus
10 DMG. 25% chance of 1 stun
+ High Knowledge

Diffindo
6 DMG, 40% chance of 3 bleed for 8 turns
+ High Knowledge

Impedimenta
3 DMG, 40% chance of 2 stuns
+ High Empathy

Hot Air Charm
2 DMG, 10 burn for 2 turns, 20% chance of 1 stun
+ High Empathy

Windy Spell
13 DMG, 15% chance of 3 stuns
+ High Knowledge

Avifors
15 DMG
+ High Empathy

Melofors Jinx
9 DMG, 30% chance of 1 stun
+ High Knowledge

Giant Dungbomb
5 DMG, 55% chance of 5 bleed for 3 turns, 20% chance of 1 stun
+ High Empathy

Ebublio Jinx
6 DMG, 50% chance of 1 stun OR 30% chance of 2 stuns
+ High Knowledge

Flagrante
3 DMG, 10 burns for 1 turn OR 85% chance of 10 burns for 2 turns
+ High Courage

Babbling Curse
6 DMG, 65% chance of 1 stun OR 15% chance of 3 stuns
+ High Empathy

Cantis
6 DMG, 65% chance of 1 stun OR 30% chance of 2 stuns
+ High Empathy

Pus Squirting Hex
14 DMG, 60% OR 20% chance of 5 bleed
+ High Knowledge
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